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Art in Second Life

Arts

Second Life residents express themselves creatively through virtual world adaptations of:



  • art exhibits
  • live music
  • live theater

    Art Exhibits
    Second Life has created an environment where artists can display their works to an audience across the world. This has created an entire artistic culture on its own where many residents who buy or build homes can shop for artwork to place there. Gallery openings even allow art patrons to "meet" and socialize with the artist responsible for the artwork and has even led to many real life sales. Numerous art gallery sims abound in second life. Most notable of these is the art gallery sim "Cetus", which has been in continuous operation since 2006 as a planned, mix-use art community of galleries, offices and loft apartments for residents. Created by avatar Xander Ruttan, it has resulted in many collaborative efforts amongs artists, designers and builders from across the world.
    The modeling tools from Second Life allow the artists also to create new forms of art, that in many ways are not possible in real life due to physical constraints or high associated costs. The virtual arts are visible in over 2050 "museums" (according to SL's own search engine).
    [95]
    In 2008 Haydn Shaughnessy, real life gallerist, along with his wife Roos Demol hired a real life architect, New York based, Benn Dunkley to design a gallery in Second Life. Dunkleys goal was to design an interactive gallery with art in mind in a virtual world. "Ten Cubed" is a radical departure in art exhibition, a futuristically designed gallery showcasing art in a unique setting. On January 31, 2008, "Ten Cubed" was launched. For its inaugural exhibition, Crossing the Void II, owner and curator Shaughnessy selected five artists working in and with modern technologies. These artists included Chris Ashley based in Oakland, CA, Jon Coffelt based in New York, NY, Claire Keating based in Cork, Ireland, Scott Kildall based in San Francisco, CA and Nathaniel Stern originally based in New York, NY now in Dublin, Ireland.[96] Real life as well as Second Life editions are available from the gallery.
    The virtual creations from the
    metaverse are disclosed in real life by initiatives such as Fabjectory (statuettes) and Secondlife-Art.com (oil paintings).

    Live Music
    Live music performances in Second Life takes place in three distinctly different ways;
    With in-world voice chat, where the user dons a headset and microphone then enables a Second Life browse to "broadcast" his voice to other users, much like a telephone conference call.
    With streaming, where vocal and instrumental music by Second Life residents can be provided with the aid of Internet broadcast software, such as Shoutcast. This is input, via microphones, instruments or other audio sources, into computer audio interfaces and streamed live to audio servers. Similar to webcast radio, the audio stream from the live performance can be received in Second Life for the enjoyment of other Residents on their computer speakers. This started with performances by Astrin Few in May 2004 and began to gain popularity mid 2005. For example the UK band Passenger performed on the Menorca Island in mid-2006. Another UK band,
    Redzone, toured in Second Life in February 2007.
    With inworld samples, where sounds samples are uploaded and an inworld user interface – instruments – is made to trigger those. Unlike streaming, performing with inworld samples make use of the Second Life environment and creates a threedimensional sound experience to the audience. The Avatar Orchestra Metaverse featuring among other composer
    Pauline Oliveros is the most prolific representative with this approach.
    Linden Lab added an Event Category "Live Music" in March 2006 to accommodate the increasing number of scheduled events. By the beginning of 2008, scheduled live music performance events in Second Life spanned every musical genre, and included hundreds of live musicians and DJs who perform on a regular basis. A typical day in Second Life will feature dozens of live music performances.
    In 2008 the UK act
    Redzone announced they would release their new live album only via Second Life Many amateur performers start their music careers in Second Life by performing at virtual karaoke bars or Open Mic, then progress to performing for "pay," or Linden dollars, in-world.

    Theater
    Live theater is presented in Second Life. The SL Shakespeare Company[101] performed an act Hamlet live in February 2008. In 2009 the company is producing scenes from Twelfth Night.
    In 2007 Johannes von Matuschka and Daniel Michelis developed Wunderland, an interactive SL theatre play at Schaubühne am Lehniner Platz in Berlin, Germany.
    In 2007, HBO hosted a comedy festival in Second Life.Using live streaming audio. In March 2009, SL residents are planning a grid-wide comedy festival to raise "awareness for Comic Relief, Red Nose Day 2009 and comedy in Second Life."

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